Abra
#063

Abra

Psi Pokemon
Psychic
0.9 m
19.5 kg
62
Gen 1 · Kanto

📊 Base Stats

25
20
15
105
55
90
Total BST: 310

⚔️ Type Effectiveness

2× Weak
Bug 2x Ghost 2x Dark 2x
½ Resist
Fighting 0.5x Psychic 0.5x

✨ Abilities

Synchronize

Copies burns, paralysis, and poison received onto the Pokemon that inflicted them.

Inner Focus

Prevents flinching.

Magic Guard Hidden

Protects against damage not directly caused by a move.

🔄 Evolution Chain

Lv.16→
Trade→

⚡ Moveset

Level MoveTypeCat.PowerAcc.PP
Lv.1 Teleport Psychic Status — — 20
Method MoveTypeCat.PowerAcc.PP
Machine Mega Punch Normal Physical 80 85% 20
Machine Fire Punch Fire Physical 75 100% 15
Machine Ice Punch Ice Physical 75 100% 15
Machine Thunder Punch Electric Physical 75 100% 15
Machine Mega Kick Normal Physical 120 75% 5
Machine Headbutt Normal Physical 70 100% 15
Machine Body Slam Normal Physical 85 100% 15
Machine Take Down Normal Physical 90 85% 20
Machine Double Edge Normal Physical 120 100% 15
Machine Submission Fighting Physical 80 80% 20
Machine Counter Fighting Physical — 100% 20
Machine Seismic Toss Fighting Physical — 100% 20
Machine Thunder Wave Electric Status — 90% 20
Machine Toxic Poison Status — 90% 10
Machine Psychic Psychic Special 90 100% 10
Machine Rage Normal Physical 20 100% 20
Machine Teleport Psychic Status — — 20
Machine Mimic Normal Status — — 10
Machine Double Team Normal Status — — 15
Machine Light Screen Psychic Status — — 30
Machine Reflect Psychic Status — — 20
Machine Bide Normal Physical — — 10
Machine Metronome Normal Status — — 10
Machine Swift Normal Special 60 — 20
Machine Skull Bash Normal Physical 130 100% 10
Machine Dream Eater Psychic Special 100 100% 15
Machine Flash Normal Status — 100% 20
Machine Psywave Psychic Special — 100% 15
Machine Rest Psychic Status — — 5
Machine Tri Attack Normal Special 80 100% 10
Machine Substitute Normal Status — — 10
Machine Thief Dark Physical 60 100% 25
Machine Nightmare Ghost Status — 100% 15
Machine Snore Normal Special 50 100% 15
Machine Curse Ghost Status — — 10
Machine Protect Normal Status — — 10
Machine Zap Cannon Electric Special 120 50% 5
Machine Endure Normal Status — — 10
Machine Swagger Normal Status — 85% 15
Machine Attract Normal Status — 100% 15
Machine Sleep Talk Normal Status — — 10
Machine Return Normal Physical — 100% 20
Machine Frustration Normal Physical — 100% 20
Machine Safeguard Normal Status — — 25
Machine Dynamic Punch Fighting Physical 100 50% 5
Machine Encore Normal Status — 100% 5
Machine Iron Tail Steel Physical 100 75% 15
Machine Hidden Power Normal Special 60 100% 15
Machine Rain Dance Water Status — — 5
Machine Sunny Day Fire Status — — 5
Machine Psych Up Normal Status — — 10
Machine Shadow Ball Ghost Special 80 100% 15
Machine Torment Dark Status — 100% 15
Machine Facade Normal Physical 70 100% 20
Machine Focus Punch Fighting Physical 150 100% 20
Machine Taunt Dark Status — 100% 20
Machine Trick Psychic Status — 100% 10
Machine Recycle Normal Status — — 10
Machine Skill Swap Psychic Status — — 10
Machine Snatch Dark Status — — 10
Machine Secret Power Normal Physical 70 100% 20
Machine Calm Mind Psychic Status — — 20
Machine Shock Wave Electric Special 60 — 20
Machine Natural Gift Normal Physical — 100% 15
Machine Embargo Dark Status — 100% 15
Machine Fling Dark Physical — 100% 10
Machine Power Swap Psychic Status — — 10
Machine Guard Swap Psychic Status — — 10
Machine Drain Punch Fighting Physical 75 100% 10
Machine Energy Ball Grass Special 90 100% 10
Machine Zen Headbutt Psychic Physical 80 90% 15
Machine Trick Room Psychic Status — — 5
Machine Captivate Normal Status — 100% 20
Machine Grass Knot Grass Special — 100% 20
Machine Charge Beam Electric Special 50 90% 10
Machine Wonder Room Psychic Status — — 10
Machine Psyshock Psychic Special 80 100% 10
Machine Telekinesis Psychic Status — — 15
Machine Magic Room Psychic Status — — 10
Machine Foul Play Dark Physical 95 100% 15
Machine Round Normal Special 60 100% 15
Machine Ally Switch Psychic Status — — 15
Machine Confide Normal Status — — 20
Machine Dazzling Gleam Fairy Special 80 100% 10
Machine Psychic Terrain Psychic Status — — 10
Machine Speed Swap Psychic Status — — 10
Method MoveTypeCat.PowerAcc.PP
Egg Fire Punch Fire Physical 75 100% 15
Egg Ice Punch Ice Physical 75 100% 15
Egg Thunder Punch Electric Physical 75 100% 15
Egg Confusion Psychic Special 50 100% 25
Egg Barrier Psychic Status — — 20
Egg Light Screen Psychic Status — — 30
Egg Encore Normal Status — 100% 5
Egg Magic Coat Psychic Status — — 15
Egg Knock Off Dark Physical 65 100% 20
Egg Skill Swap Psychic Status — — 10
Egg Psycho Shift Psychic Status — 100% 10
Egg Power Trick Psychic Status — — 10
Egg Guard Swap Psychic Status — — 10
Egg Guard Split Psychic Status — — 10
Egg Ally Switch Psychic Status — — 15
Egg Psychic Terrain Psychic Status — — 10
Method MoveTypeCat.PowerAcc.PP
Tutor Mega Punch Normal Physical 80 85% 20
Tutor Fire Punch Fire Physical 75 100% 15
Tutor Ice Punch Ice Physical 75 100% 15
Tutor Thunder Punch Electric Physical 75 100% 15
Tutor Mega Kick Normal Physical 120 75% 5
Tutor Headbutt Normal Physical 70 100% 15
Tutor Body Slam Normal Physical 85 100% 15
Tutor Double Edge Normal Physical 120 100% 15
Tutor Counter Fighting Physical — 100% 20
Tutor Seismic Toss Fighting Physical — 100% 20
Tutor Thunder Wave Electric Status — 90% 20
Tutor Mimic Normal Status — — 10
Tutor Metronome Normal Status — — 10
Tutor Dream Eater Psychic Special 100 100% 15
Tutor Substitute Normal Status — — 10
Tutor Nightmare Ghost Status — 100% 15
Tutor Snore Normal Special 50 100% 15
Tutor Endure Normal Status — — 10
Tutor Swagger Normal Status — 85% 15
Tutor Sleep Talk Normal Status — — 10
Tutor Dynamic Punch Fighting Physical 100 50% 5
Tutor Iron Tail Steel Physical 100 75% 15
Tutor Psych Up Normal Status — — 10
Tutor Focus Punch Fighting Physical 150 100% 20
Tutor Trick Psychic Status — 100% 10
Tutor Role Play Psychic Status — — 10
Tutor Magic Coat Psychic Status — — 15
Tutor Recycle Normal Status — — 10
Tutor Knock Off Dark Physical 65 100% 20
Tutor Skill Swap Psychic Status — — 10
Tutor Snatch Dark Status — — 10
Tutor Signal Beam Bug Special 75 100% 15
Tutor Shock Wave Electric Special 60 — 20
Tutor Gravity Psychic Status — — 5
Tutor Drain Punch Fighting Physical 75 100% 10
Tutor Zen Headbutt Psychic Physical 80 90% 15
Tutor Wonder Room Psychic Status — — 10
Tutor Telekinesis Psychic Status — — 15
Tutor Magic Room Psychic Status — — 10
Tutor Foul Play Dark Physical 95 100% 15
Tutor Ally Switch Psychic Status — — 15

📖 Pokedex Entries

Red
"Using its ability to read minds, it will identify impending danger and TELEPORT to safety."
Yellow
"Sleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps."
Gold
"It senses impend­ ing attacks and TELEPORTS away to safety before the actual attacks can strike."
Silver
"If it decides to TELEPORT randomly, it creates the illusion that it has created copies of itself."
Crystal
"It hypnotizes itself so that it can teleport away when it senses danger, even if it is asleep."
Ruby
"ABRA sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this POKEMON immediately teleports to safety."
Sapphire
"ABRA needs to sleep for eighteen hours a day. If it doesn’t, this POKEMON loses its ability to use telekinetic powers. If it is attacked, ABRA escapes using TELEPORT while it is still sleeping."
Emerald
"A POKEMON that sleeps 18 hours a day. Observation revealed that it uses TELEPORT to change its location once every hour."
Firered
"It sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep."
Leafgreen
"Using its ability to read minds, it will sense impending danger and TELEPORT to safety."
Diamond
"It sleeps for 18 hours a day. Even when awake, it teleports itself while remaining seated."
Pearl
"Even while asleep, it maintains a telepathic radar. It teleports when it is threatened."
Platinum
"Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day."
Heartgold
"It senses impending attacks and teleports away to safety before the actual attacks can strike."
Soulsilver
"If it decides to teleport randomly, it evokes the illusion that it has created copies of itself."
Omega Ruby
"Abra sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this Pokemon immediately teleports to safety."
Alpha Sapphire
"Abra needs to sleep for eighteen hours a day. If it doesn’t, this Pokemon loses its ability to use telekinetic powers. If it is attacked, Abra escapes using Teleport while it is still sleeping."
Sun
"It sleeps 18 hours a day. Even while sleeping, it will teleport itself to treetops and pick and eat berries there."
Moon
"It can teleport itself to safety while it’s asleep, but when it wakes, it doesn’t know where it is, so it panics."
Ultra Sun
"It uses various psychic powers even while it’s sleeping, so you can’t tell whether or not it’s awake."
Ultra Moon
"It can read others’ minds and will teleport away when danger approaches. You must clear your mind if you want to catch it."
Sword
"This Pokemon uses its psychic powers while it sleeps. The contents of Abra’s dreams affect the powers that the Pokemon wields."
Shield
"Abra can teleport in its sleep. Apparently the more deeply Abra sleeps, the farther its teleportations go."
Legends Arceus
"Spends 18 hours of the day sleeping. Even while asleep, Abra can control its psychic powers—should danger approach, the Pokemon will simply teleport away."